AI Insights · Timothy · April 2024
Q1 2024 Performance of Top Soccer Games on iOS in Australia
An insight into the first quarter of 2024 reveals the performance of leading soccer games on the iOS platform in Australia. Sensor Tower's analysis shows trends in downloads, revenue, and active users for these popular apps.
Australia's iOS platform saw varying trends among the top soccer games in the first quarter of 2024. Here's how each fared according to data from Sensor Tower.
EA SPORTS FC™ Mobile Soccer experienced a fluctuating revenue trend, starting at around $31K in the first week of January and peaking at nearly $69K in early February before descending to approximately $40K by the end of March. Downloads began at 3.7K in the first week of January, saw a high of nearly 5K towards the end of the month, but later dropped to around 3K by March. Weekly active users showed a general decline from 56K at the beginning of January to around 56K by the end of March.
Soccer Superstar had modest revenue numbers, starting the quarter at $403 and dipping to $238 by the last week of March. The game's downloads saw a peak of 4K in the first week of January, followed by a dip to 2.3K by the end of the month, and then an increase back up to 3K by the end of March. The weekly active users showed a slight decrease from 35K to 29K over the quarter.
Despite having no reported revenue, Rocket League Sideswipe maintained a steady presence with downloads starting at 1.9K in January and rising to 1.5K by the end of March. Weekly active users showed a significant drop from 46K in the first week of January to 41K by the last week of March.
Dream League Soccer 2024 saw its revenue begin at approximately $6K in January, dipping to around $4.2K in early March, and then slightly increasing to over $5K by the end of the quarter. Downloads started at 1.4K and showed a general downward trend, concluding at 1.2K in March. Weekly active users remained fairly stable, hovering around 27K throughout the quarter.
eFootball™ 2024 had a mixed revenue trend, starting the quarter at nearly $16K, spiking to $20K mid-January, and after a dip, rising again to close at around $20K in the final week of March. Downloads for the quarter started at 1.4K, dipped to just over 1K, and ended slightly higher at 1.4K. Weekly active users saw a slight increase from 18K in January to 18K by the quarter's end.
For more detailed insights and the latest data on the performance of these and other mobile applications, Sensor Tower's platform provides comprehensive analytics.